Holdem: Bug fixing career mode, UI tweaks
Backed up from a local Blogger export (5089974920973850805/5089974920973850805.html) on 2026-01-01.
I fixed a bunch of bugs in holdem last night. I got career mode working really well, both continue career and new career. I moved a bunch of the player game save logic out into it’s own class called ‘SaveData’. This aggregates the player basic information as well as extended stats. It uses a binary format with a version header tag to ensure consistency. I was smart about deserialization this time to avoid the unaligned memory read problem that I ran into with the pack file index.
On the UI side I cleaned up the main menu so continue career only shows up when you have a save game. From the in game options menu when you cash out or save and quit it does a nice transition back to the game and then either fades out to career or play now or shows the currently slightly broken quit confirmation.
I would love to get one more art pass over all the menus and background stuff. I may just experiment with altering the existing menu background to make it more color blend friendly and change to a larger font. I want the UI to feel very tangible and inviting.