Holdem: More progress
Backed up from a local Blogger export (5536358231911450724/5536358231911450724.html) on 2026-01-01.
So the game is running on my phone and I’m getting closer to tracking down what is stopping the game from starting.
..........\DEV\ZTEAM\HOLDEM\S60\SRC\Series60.cpp(220): Starting window session ..........\DEV\ZTEAM\HOLDEM\S60\SRC\Series60.cpp(232): Setting up direct screen access ..........\DEV\ZTEAM\HOLDEM\S60\SRC\Series60.cpp(236): Creating double buffered drawable ..........\DEV\ZTEAM\HOLDEM\S60\SRC\Series60.cpp(270): Initializating game engine with data path: E:\System\Apps\Holdem\data ..........\DEV\ZTEAM\CORE\SRC\Gameengine.cpp(56): GameEngine::initialize(): game engine data path: E:\System\Apps\Holdem\data ..........\DEV\ZTEAM\CORE\SRC\Gamearchive.cpp(68): GRPIndex::_reserve(): reserving: 1409 bytes, buffer: 0x00000000 ..........\DEV\ZTEAM\CORE\SRC\Gamearchive.cpp(95): GRPIndex::_reserve(): finished, buffer: 0x004121c4 ..........\DEV\ZTEAM\CORE\SRC\Gamearchive.cpp(734): GRPFileSystem: loading file: default.ini, packfile: E:\System\Apps\Holdem\data.grp
Could be a few things right now but pretty promising that game engine startup has gotten this far. Now if I can get that config file to load it will be on like donkey kong.