On Hobby Coding: Prelude
Backed up from a local Blogger export (4187413300252535400/4187413300252535400.html) on 2026-01-01.
Occassionally I have something I want to blog about coding-wise but to explore the topic would require a big post. Usually I can’t find the time to write something of this length at any one time. As a result I have a few unposted articles that I figured I would work on in pieces and post as a big article. Of course this never happens. The articles become big enough that just editing them becomes a time sink. I’m more into coding or gaming than writing usually.
So this started again. I’ve been doing some hobby coding since I finished saint’s row and dead rising (not the good ending yet though) and wanted to get some ideas out about my recent methods.
I sat down to start writing about TDD (test driven development) and decided I needed a new approach. So here it is. This is a blog after all so I’ll try to post little snippets on the topic under an umbrella subject and see if that motivates me better to get the ideas into writing.
It could work.