Backed up from a local Blogger export (113985279316830708/113985279316830708.html) on 2026-01-01.

It’s unusual to see game companies banding together like this rather than hardware or API vendors but I think if anything it just illustrates how painful it is to develop a mobile game these days and get it to run on a decent number of devices. The porting and build management process is absolutely out of control right now even for the largest game developers in the world.